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 Quake3 / Tricks / q3dm6 (pro-q3dm6)

Jump 1

1. make a strafejump from the Railgun to the bunker. You should jump about thoroughly, jump off from the very edge of it and try to get at the corner of the bunker (demo).

Jump 2

2. jump from the bunker to the Railgun. The first strafe-jump should be banker width long, at the end of the jump try to land at the edge of the parapet with the Railgun (demo).

Jump 3

3. make a plasmajump from the first floor to the third one. It’s a useless jump, but it shows the plasmajump characteristics (demo).

Jump 4

4. make a plasmajump from one side one the second floor to another without a jump-pad at the center. Come up to the edge, make a side jump and start plasmajump (demo).

Jump 5

5. make a plasmajump from the second floor to the red armor. Come up to the fence, stop here and start a plasma-jump at the end of which you should jump back (demo).

Jump 6

6. make a rocketjump from the Railgun to the red armor. It’s important that the rocketjump should be vertical, but a little bit side one (demo).

>> Tricks at q3dm7 <<

By Polosatiy

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