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 Quake3 / Tricks / ztn3tourney1 (ztn3dm1)

Jump 1

1. Jumping from the GrenadeLauncher to the passage with the megahealth you cam fall down on the ledge over the passage where there is a good spot for the Railgun camping (demo).

Jump 2

2. a plasmajump on the red armor. Come up to the wall and make a plasmajump, considering the jump height, and a slight strafe to the right. At the end of the maneuver fall on the armor with a back movement (demo).

Jump 3

3. A rocketjump from the first floor to the third one. It’s a very useful maneuver as an enemy respawns often up on the GrenadeLauncher (demo).

Jump 4

4. A Rocketjump to the upper beams in the room with the RocketLauncher. A camping spot (demo).

Jump 5

5. A rocket jump to the skull near the central teleport exit. At the end of jumping you should duck (demo).

Jump 6

1. This trick is possible only for ztn3dm1. Over the jump-pad near the LightingGun there is a gap on the ceiling. By a rocketjump you can get right on the very top and hide there. On ztn3tourney1 there is no gap there (demo).

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By Polosatiy

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