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 Quake2 / Teamplay / q2dm6
q2dm6 is a rather strategic map, but a bit boring, as the game on it is usually controlled by one of teams. Taking the quad, run over respawns, quad again. Like on the rest of maps, the best is to play from points. The most important place is the room with the BFG10K. If you took control over it, whether go yourself or ask your teammates to bring you the Railgun.

The best is to stand outside watching the further respawn You can simply stay at the BFG10K and watch the opposite respawn With the Railgun in your hands you can make your enemy a good run over respawnsю The best is to stand outside watching the further respawn, or control the BFG10K and watch the opposite respawn.

You can also catch enemy outside at the exit from the room with the BFG10K The best is to catch the enemy with the BFG10K in the room with the yellow armor It's not very difficult to take the BFG10K - you can take the Rocket and try to catch the opponent and try to catch the opponent with the BFG10K. The best place to do it is in the room with the yellow armor, and also outside at the exit from the room with the BFG10K.



Other players must try to control the remaining part of the level. One gets the Rocket, other - the Chaingun. Third must pick up the Shotgun and the red armor - if he needs help, then the teammate with the BFG10K can help. By the time of the quad's spawn, everybody must be ready to do the following:

The player with the Rocket must jump down carefully to the quad and wait there The player responsible for the red armor must stand right above the quad and watch that nobody falls there

The player with the Rocket must jump down carefully to the quad and wait there.

The player with the Chaingun must cover the exit from the quad, and the one controlling the red armor - stand right above the quad and watch that nobody falls there.



If all's fine, the last player stays to control the BFG10K and watch respawns. After taking the quad two return to the Rocket and Chaingun, and the quader cleans up the level, returning at the end to the red armor.
If the enemy uses this all against you, first try to get the BFG10K, then kill the enemy with the quad.

You can catch the quader right at the exit from the room with the quad. Wait for him with the BFG10K or Rocket in your hands behind the sliding wall You can catch the quader right at the exit from the room with the quad. Wait for him with the BFG10K or Rocket in your hands behind the sliding wall.



Then, if you kept the BFG10K, go back, and help your teammates to take next BFG10K. Then one of players must try to get the red armor, then the Rocket. If all manoeuvers passed successfully, stand on points and hold control over the level.

>> Find demos at q2dm6 <<

By Polosatiy

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