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 Quake2 / Teamplay / q2dm3
q2dm3 is one of the most arcade-style teamplay maps. It's also the only map where there is invulnerability, which, though appearing every 5 minutes, can considerably change the game's course - a player with invulnerability can take the most important points on the level and make a lot of frags at the same time. So you must watch the invulnerability all the time - it's desirable to spot the Rocket some time before its spawn, so the Rocket would be the last in this period of time, then rocketjump up and wait without caring about enemy's rocketjump.

In the tensest games don't show yourself above the invulnerability If you're good at handling the Railgun, you can shoot enemy players running by in the meantime. But you shouldn't do that in especially hot games - better hide up there and just wait.



Second priority on the level belongs to the quad. The player who took the quad on q2dm3, can make a huge amount of frags, and if you take both the quad and invulnerability, you can even make half of the game, making frags and helping your teammates to strengthen their positions. Now about the positions.

The best is to stand by the Machinegun controlling like this two respawns The most important is to control the Railgun. You can make very many frags with it, also not letting the enemy to get to the key points. But in fact the best to stand by the Machinegun controlling like this two respawns.

Second player must control the Rocket and the grey armor - he's also responsible for the invulnerability. Third player stands on the bunker, takes the Shotgun, yellow armor and the Hyperblaster if possible, also covering the quad and invulnerability. If the quad is taken by another player from your team, third one must leave the armor to the quader. And forth player is the attack center. The best for him is to have the Railgun and Rocket, he also holds the upper part of the level and takes the quad all the time. After that he must help his teammates if they're having troubles with points holding, then go th the Megahealth and clean all there. After these manoeuvers he must go back to the level's center covere by a railer.
Now about the best way to take the invulnerability. The player controlling the Rocket, takes it, rocketjumps up and asks his teammates for cover.

By this time the teammate from the Railgun moves to the level center to cover the territory under the invulnerability By this time the teammate from the Railgun moves to the level center to cover the territory under the invulnerability.

You need to stand on the bunker's edge to let nobody bother to take the invulnerability At the same time the player controlling the bunker must stand on the bunker's edge to let nobody bother to take the invulnerability.



And the last player is to take the quad, so then he could make a real massacre in pair with his invulnerable teammate. If the quad and invulnerability are taken at the same time, act like this: the player controlling the bunker moves to the Rocket, and the one on the Railgun goes to the level's center to watch the respawns. Meanwhile, the players with the quad and invulnerability run across the level making frags. Like this you can create a big gap, and then safely take your former positions.

Some advices to ease the gameplay on q2dm3:
1) Watch what's going on inside the bunker, as you can successfully roast carelsee opponents there.
2) After taking the invulnerability, be very careful and don't fall into lava. Perhaps, they'll try to drop you there with Railgun or Shotgun.
3) If the first Rocket is taken by enemy (which means also they've got the invulnerability), then try to bother him as quickly as possible. For example, drop him into lava or shoot with the Shotgun.
4)If the first invulnerability belongs to enemy, try not to respawn too quickly after being killed. Better hide by stairs, as it's easier to run away from them. 5) If you took invulnerability and occasionally fell into lava in the center of the level, and you're out of rockets, ask your partners to bring them

>> Find demos at q2dm3 <<

By Polosatiy

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