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Warcraft III (RoC and TFT) patch 1.12 - changes 1 Aug '03  Comments: 0
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Warcraft III: Reign of Chaos changes:
 - Anti-air creeps have been added to each Mercenary Camp in the map (4)Tranquil Paths (Reign of Chaos). 
 - Wyvern hit points have been reduced from 600 to 570. 
 - Halls of the Dead and Black Citadel attack cooldown have been reduced from 2.0 to 1.5. 
 - The multiplayer custom map desync that occurs between Reign of Chaos and Frozen Throne players has been fixed.

Warcraft III: The Frozen Throne changes:

Miscellaneous fixes
 - Cinematic sequences that were not playing within certain foreign language versions have been fixed.
 - Fixed problem that enabled you to save games that could not be loaded.
 - Fixed problem that enabled you to create a replay that could not be properly played back.

Map fixes 
 - Rune of Rebirth has been removed from maps (6)GnollWood and (4)Floodplains1v1. 
 - Gold mine positioning has been rebalanced and the starting location tree placement has been improved for the map (2)TwoRivers. 
 - A Golem has been added to each of the Mercenary Camps within the map (4)Twisted Meadows. 
 - Destructible rocks have been added to the upper and lower gold mine areas in (4)Avalanche.

Creep fixes 
 - The creep version of Inner Fire has had its mana cost increased from 35 to 75. 
 - The creep version of Raise Dead has had its cooldown increased from 5 to 12 seconds. 
 - The creep version of Purge no longer stuns units. 
 - The creep version of Abolish Magic has had its mana cost increased from 50 to 75.

 Undead changes
 - Within the Tomb of Relics maximum stock for the Rod of Necromancy has been reduced from 2 to 1.

 Human changes 
 - Aerial Shackles damage has been increased from 20 points per second to 30 per second. 
 - The gold cost for a Dragonhawk Rider has been reduced from 235/40 to 200/30. 
 - Arcane Towers now deal Piercing damage, and have had their range increased from 700 to 800. 
 - Animal War Training upgrade cost has been reduced from 150/250 to 125/175. 
 - Long Rifles Upgrade now requires a Keep instead of a Workshop.

 Night Elves changes 
 - Spirits of Vengeance (which are summoned by the Avatar of Vengeance) have had their damage increased from 14-18 to 17-21.

 Orc changes 
 - You no longer need a Fortress as a prerequisite to build Batriders. 
 - Wind Rider hit points have been reduced from 600 to 570. 
 - Burrow armor has been increased from 2 to 5 and damage has been reduced from 1d8+33 to 1d5+22

Notes
 - Replays are incompatible between major game revisions (1.11 replays cannot be viewed with the 1.12 version of Warcraft III). Custom save games will not load from version 1.11.

Download:

Warcraft III Reign of Chaos 1.12 english - 14.4 Mb
Warcraft III The Frozen Throne 1.12 english - 4.8 Mb



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